↑ Unreal Engine Spotlight: KINGDOM HEARTS III - last accessed on.Search for 35 FA 0E 3C BC 74 and replace with 35 FA 38 3C BC 74 for a 21:9 aspect ratio, EF F4 38 3C BC 74 for a 32:9 aspect ratio, or EF D4 83 3C BC 74 for a 48:9 (3x 16:9) aspect ratio.Search for F3 0F 5E C8 F3 0F 10 35 EE 58 13 04 and replace with F3 0F 5E C8 F3 0F 10 35 F2 58 13 04 to fix the UI and cutscene stretching that occurs from modifying the value in Step 2.Search for C7 80 28 04 00 00 3B 8E E3 3F, C7 83 08 04 00 00 3B 8E E3 3F, and C7 83 28 04 00 00 3B 8E E3 3F, and replace the 3B 8E E3 3F portions with the hex value for the desired screen aspect ratio found from the WSGF's Common Hex Values page to offset Engine specific functions that are used for pillarboxing during gameplay and cutscenes.Search for AC 8B E3 3F 39 and replace AC 8B E3 3F with the hex value for the desired screen aspect ratio found from the WSGF's Common Hex Values page to offset the game's custom pillarboxing functionality.Go to \KINGDOM HEARTS III\Binaries\Win64 and open KINGDOM HEARTS III.exe in a hex editor, such as HxD.Edit KINGDOM HEARTS III.exe with a hex editor
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |